Engineering leader with decades of experience building products, architecting cloud-native, scalable platforms, and leading teams across the entire stack.
Extensive product and platform engineering experience, both as a contributor and technical manager. Steeped in user experience and design as well as
empirically driven business practices. Deep dives into
web, mobile, back end, platform, 3D, DSP, AR, and AI/ML. Passionate about process, testing, and automation. Seeking a technically
challenging leadership role.
Based in Berlin, location flexible. Can legally work in the US and EU.
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Head of Research and Engineering (3D and ML)
Graswald . Berlin . 2024 - present
Managing product engineering as well as ML research and implementation. Focused on computer vision, 3D reconstruction, novel view synthesis,
rendering, and generative AI.
- Overseeing and designing ML pipelines and managing the research activities required to keep them on par with the state of the art.
- Testing, training, and bringing new models to production.
- Helping to architect robust infrastructure and backend services to support training and inference at scale.
- Supporting engineering, lead, and product roles.
- Helping to define company-wide engineering processes and developing an efficient and high-performing team.
- Working with company leadership to define the product roadmap and technical strategy.
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Director of Engineering
TIER Mobility . Berlin . 2022 - 2024
Managed product engineering for the TIER consumer app and its back-end services, supporting a couple dozen engineers and leads across Payments,
Activation, Engagement, Shop, Pricing, and CRM teams.
- Led, mentored, and grew an organization of talented managers and engineers.
- Collaborated with other engineering leaders to champion and evangelize a technical vision.
- Solicited input from key stakeholders across all of product and engineering.
- Worked with senior management to define and communicate overall tech strategy and technical roadmap.
- Worked with tech leads to ensure adherence to high standards and best practices.
- Defined and monitored KPIs regarding product delivery, infrastructure, and ops performance.
- Reviewed and helped to optimize engineering budget.
- Served as a liaison with company-wide functional teams for infrastructure, data, and analytics.
- Managed external vendors.
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Engineering Manager
Fantasmo . Berlin . 2021 - 2022 (exit to TIER)
Managed design and development for internal products and platforms as well as customer-facing APIs and SDKs at this Computer Vision startup.
- Recruited and managed product and platform engineering teams.
- Worked with ML teams to turn research into products.
- Architected and oversaw the implementation of a globally-distributed, containerized, scalable AWS infrastructure.
- Designed and implemented protocols for observability and data resiliency.
- Interfaced with product and managed design resources while overseeing UI/UX efforts.
- Spearheaded the design and development of internal mobile apps as well as public SDKs and APIs.
- Helped develop protocols and metrics for mapping operations and created dashboards and management tooling to support them.
- Championed documentation efforts and developed pipelines for continuous delivery and automated testing.
- Terraform, ECS, SQS, Docker, Redis, Aurora, Fargate, Realm, MongoDB, Azure
- iOS, Android, Django, FastAPI
- New Relic, Cloudwatch, Sumo, Crashlytics
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CTO
Jambl . Berlin . 2019 - 2020
Led development on a heavily-trafficked music creation app, with rich community and gamification features.
- Expanded and managed the engineering team.
- Coordinated with product and design teams to establish needs and priorities.
- Oversaw development for iOS, Android, and Linux.
- Set up development process, including git flow, project board, and CI/CD.
- Integrated CI/CD with Github, Slack, and Firebase.
- Overhauled A/B testing and analytics processes.
- Spearheaded extensive documentation efforts.
- Refactored and authored numerous Swift components.
- Architected and developed a Django back-end infrastructure with legacy Firebase integrations.
- Built Google Cloud Platforms integrations.
- Improved security and reliability.
- GCP, Firebase
- iOS, Android, Django
- Bitrise, Realm
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Founder
The Strange Agency . Los Angeles . 2009 - 2019
Founded and managed a small consultancy developing and designing applications for web and iOS.
Clients included Absolut, Adidas, Adobe, Altoids, Cocoon, Discover Card, Disney, Dwell Magazine, eBay, Ernst & Young, Hewlett Packard, IBM, Inktomi,
Macromedia, Nabisco, Nickelodeon, Pfizer, Procter & Gamble, Progressive Insurance, Prudential, Redken, Revlon, Sealy, Tempur-Pedic, Victoria's Secret,
and Yamaha.
- Worked closely with teams at Goodby, Silverstein & Partners, Huge, Sapient, TBWA\Chiat\Day, and theLab.
- Recruited and managed small teams of engineers and designers.
- Estimated LOE, timelines, and staffing needs.
- Interfaced directly with Fortune 500 clients.
- Created a series of boutique audio apps, generating over 1 million downloads.
- Led the development of a large-scale, iOS application now installed in over 1000 retail locations.
- Helped to architect, develop, and maintain a cloud-based, global e-commerce infrastructures for numerous brands.
- Worked extensively with Magento, Oscar, and Shopify.
- Engineered numerous integrations with payment processors, ERP systems, and other API vendors.
- Used PhoneGap, React Native, as well as native Objective C and C++ to develop custom iPhone applications.
- Developed web applications using Django, Flask, and Kohana.
- Built components and applications using React and Angular.
- Maintained Amazon AWS, Rackspace, and Heroku deployments and utilized Docker containers.
- AWS, GCP, Heroku, Rackspace, OpenStack
- iOS, Android, Django, Flask, Flash, Magento, Oscar, Shopify, React, React Native
- New Relic, Cloudwatch, Pingdom, Crashlytics, Sentry
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Lecturer (Part-Time)
School of International Art . Beijing . 2022
Designed and led an Introduction to Generative Design course, inspiring designers to learn to code through graphics programming.
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Adjunct Professor
University of Southern California . Los Angeles . 2011 - 2012
Taught intermediate game programming to graduate and undergraduate students.
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Researcher
Universitat Pompeu Fabra . Barcelona . 2007
Developed interfaces for concatenative synthesis with the Music Technology Group.
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Teaching Assistant
University of California, Los Angeles . Los Angeles, CA . 2002 - 2004
Courses: Design and Society, Senior Project, Design Culture, Creative Use of the Internet, Games and Art
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Languages
Swift, Objective C, C++, C, Python, JavaScript, TypeScript, Processing, SQL
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Frameworks
Angular, React, React Native, Django, Flask, FastAPI, CakePHP, Kohana
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Platforms
iOS, macOS, AWS, GCP, Azure, Heroku